Wild Fabrum

Piston Campaign Rules

Piston Campaign Rules

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Looking for something simple to create a little more story behind your games? This free download provides a quick way to create a campaign story line for a series of games. The story takes place on a 5 region track with the first battle in the middle region. Each battle moved the story closer or further from one side's "capital." Campaigns ebb back and forth until a climatic battle when one side takes the other's capital.

Rules are Triumph! focused but can be used for other tabletop battles. Region setup, terrain topography determination and battle outcomes are part of the basic rules. Variant rules offer options to increase complexity and interest.

Part of the Game Night Campaigns Series

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